WoW Files Build notes
Stable branch 5 patches Build target 5.4.8

Mists of Pandaria patch history

5.0.4 — 5.4.8

Scenarios, challenge modes, and flexible raid sizing all arrive here. The expansion ended with the longest-running final tier of its decade.

Patches tracked
5
Major releases
3
First
5.0.4
Last
5.4.0
Build target
5.4.8

Patch timeline

First to last · summarized for operators
  1. 5.0.4
    28 Aug 2012

    Systems patch

    Major release
    • Talents rebuilt again into six rows of three choices, shared across a specialization.
    • Account-wide mounts, pets, and achievements arrive.
    • Pet battles are added as a full parallel combat system ahead of the 25 September launch.
    What this means for a buildPet battles are a second combat engine with their own state machine. Cores implement them last, if at all.
  2. 5.1.0
    27 Nov 2012

    Landfall

    • Faction war questlines open in Krasarang Wilds with per-faction outposts.
    • Adds a reputation grind tied to a rolling weekly quest set.
    What this means for a buildFaction-specific phasing in a shared zone. Test both factions or you will ship one of them broken.
  3. 5.2.0
    5 Mar 2013

    The Thunder King

    Major release
    • Throne of Thunder opens as a twelve-boss raid on the Isle of Thunder.
    • The isle advances through realm-wide progress stages for each faction.
    • Adds a solo scenario chain gating access to parts of the island.
    What this means for a buildRealm-wide faction progress on the isle behaves like the Isle of Quel'Danas, at larger scale.
  4. 5.3.0
    21 May 2013

    Escalation

    • Faction conflict escalates with new questlines in the Barrens.
    • Battleground and arena tuning, plus heirloom and levelling adjustments.
    What this means for a buildLight content patch. Mostly quest scripting.
  5. 5.4.0
    10 Sep 2013

    Siege of Orgrimmar

    Fan favoriteBuild target
    • Fourteen-boss final raid, with flexible raid sizing that scales encounters to group size.
    • Proving Grounds arrive as solo scaled instances.
    • The tier ran until late 2014, the longest final-tier stretch of the decade.
    • 5.4.8 is the final build of the expansion.
    What this means for a buildFlexible scaling means encounter health and damage are computed from group size at pull. Hard to get right, obvious when wrong.

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